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Thursday, August 26, 2004

e-Learning Theories: Learning Theories  

BEHAVIOURIST:
- set sequence, easiest to hardest
- can't skip a step, must be able to do all modules
- tested after each module and if you fail you are unable to move
- ideal for set procedures and motor skills

COGNITIVE:
- pre-testing allows people to pass a module however after they skip modules, they continue with the set structure e.g have already done 1-3, continue on from 4, 5, 6 etc
- don't have to pass a module however there may be an uneasy feeling
- require a structure or framework as to where the information belongs i.e big picture
- present with advanced information e.g prior research before starting a module

[EXAMPLE] of music playing being blended between behaviourist and cognitive: doesn't matter what order they play or how they play but you test them at the end

HUMANIST:
- concerned with the role of emotion, care how people feel
- can understand how they feel but may not make them work better e.g typing
- don't require a set order or structure

[EXAMPLE] of stress management being blended between humanist and cognitive: allow people to discuss how they feel in a structured approach

CONSTRUCTIVIST:
- no set structure
- building on experience
- collaborative learning i.e discussion boards, researching, problem solving, discussing and sharing information in no particular order
- allows personal learning
- aren't concerned with feeling but what you have learnt

[EXAMPLE] blend cognitive with constructivist: as people may become lost, the cognitive approach allows some structure

If you need structure, look at behavioursit, cognitive and gagne. Otherwise blend in the constructivist approach

SOCIAL LEARNING:
- learning by watching other people
- works for customer service, modelling behaviour

e-Learning Theories: Unit of Competency 

(BSBCMN214A) CREATE AND USE SIMPLE SPREADSHEETS

This unit covers creating and using simple spreadsheets and charts through the use of spreadsheet software. This unit is related to BSBCMN107A Operate a personal computer and BSBCMN108A Develop keyboard skills.

ELEMENTS OF COMPETENCY AND PERFORMANCE CRITERIA

BSBCMN214A/02 Create simple spreadsheets
·  Organisational and task requirements in relation to data entry, storage, output and presentation requirements are identified  
·  Spreadsheet utilises routine software functions and simple formulae to meet identified requirements  
·  Spreadsheet layout enables efficient data input and presentation  
·  Spreadsheet is formatted in accordance with organisational style and presentation requirements  
·  Formulae are tested to confirm output meets task requirements  
·  Adjustments are made as required   
·  Supervisor is consulted to confirm final formulae  


BSBCMN214A/03 Produce spreadsheets
  ·  Data is entered, checked and amended in accordance with organisational and task requirements  
·  Data input meets designated timelines and organisational requirements for speed and accuracy  
·  Manuals, user documentation and on-line help are used to overcome problems with spreadsheet design and production  
·  Spreadsheet is previewed, adjusted and printed in accordance with organisational and task requirements  
·  Spreadsheet is named and stored, in accordance with organisational requirements and the application exited without data loss/damage  


BSBCMN214A/04 Produce simple charts
  ·  Organisational and task requirements are determined in relation to the type of chart and chart features to be included  
·  Choice and design of chart enables valid representation of numerical data and meets organisational and task requirements  
·  Chart is previewed, adjusted and printed in accordance with organisational and task requirements  

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